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{{Incomplete Article}} == '''Overview''' == ==Undo (CTRL+Z)== Negates the last action taken in the render window. For example, an object that had just been moved will be returned to its prior location. ==Redo (CTRL+Y)== Re-applies an action undone with the '''Undo''' action. ==Cut Render (CTRL+X)== Removes any selected references from the render window. ==Copy Render (CTRL+C)== Copies any currently selected references in the render window. Note that relative position and orientation will be maintained. ==Paste Render (CTRL+V)== Pastes any previously copied reference (or multiple references) into the render window at the cursor's current position. All references copied into the window will be selected. ==Paste in Place (CTRL+SHIFT+V)== Pastes in any selected reference(s) at the position of the initial location copied from. ==Duplicate (CTRL+D)== Create a new version of any currently selected references in the same location as the original. The newly created reference is immediately selected. ==Search & Replace (CTRL+F)== Brings up the Search and Replace window *'''Search for:''' Drop-down listing all objects in the game. If a reference was selected in the render window, its base ID will be listed here. *'''Replace with:''' The base object ID to replace the reference with. If a reference was selected in the render window, the next item in the list alphabetically will be listed here. <br> *'''Current World Only:''' Replace all objects in the currently loaded worldspace. Does not work in interiors. *'''Current Cell Only:''' Replace all objects in the current cell. *'''Selection Only:''' Only replace the current reference selected in the render window. Checked by default. Note: Replaced references will retain any data attached. ==Find Text== Brings up the Text Search window. <br> *'''Search Text:''' The text to search for. **'''Case-sensitive:''' Whether to consider the case of the text. Tabs below ==Render Window Hotkeys== Shows a listing of all render window commands and their associated hotkeys ==Render Window Picking Preferences (/)== Allows the user to select what types of objects can be picked in the render window. [[Category:Editor Interface]]
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