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Enchantment
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====Base Data==== *'''ID:''' The form's Editor ID. *'''Name:''' The Enchantment's display name. Appears in the Enchanting Menu. *'''Type:''' Whether this is a standard Enchantment (Weapons/Armor) or a Staff Enchantment (Staffs only). *'''[[Casting Type|Casting]]:''' Armor Enchantments must use the 'Constant Effect' casting type. Weapons and Staff Enchantments may be 'Concentration' or 'Fire and Forget'. *'''[[Delivery Type|Delivery]]:''' Armor Enchantments can only have 'Self' as their delivery type. Weapons can only have 'Contact', and Staffs can only use 'Aimed' or 'Target Location'. *'''Base Enchantment:''' If the player disenchants an item with this Enchantment: ** If Base Enchantment has been filled in, they learn the indicated base enchantment (even if that enchantment is different than this one). ** If Base Enchantment is NONE, they learn this specific enchantment. ** If you want to prevent the player from disenchanting items with this Enchantment, you need to block Disenchantment on the item itself. Add [[Keyword]] 'MagicDisallowEnchanting' to all of the items that use this Enchantment. *'''Worn Restriction:''' A [[Formlist]] of [[Keywords]]. When the player tries to enchant a Weapon or piece of Armor with this Enchantment, only items that have one of the keywords in this list may be enchanted with it. *'''Extend Duration on Recast:''' When true the duration is reset on a recast. If false a new effect is added on recast.
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