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ActorBase Script
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== Member Functions == '''Class [[GetClass - ActorBase|GetClass]]()''' *Returns this actor's class. '''Int [[GetDeadCount - ActorBase|GetDeadCount]]()''' *Returns the number of actors that have this base that are dead. '''FormList [[GetGiftFilter - ActorBase|GetGiftFilter]]()''' *Returns this actor's formlist of keywords to use as a gift filter. '''Race [[GetRace - ActorBase|GetRace]]()''' *Returns this actor's race. '''Int [[GetSex - ActorBase|GetSex]]()''' *Returns this actor's sex. '''Bool [[IsEssential - ActorBase|IsEssential]]()''' *Returns if this actor is flagged as essential or not. '''Bool [[IsInvulnerable - ActorBase|IsInvulnerable]]()''' *Returns if this actor is flagged as invulnerable or not. '''Bool [[IsProtected - ActorBase|IsProtected]]()''' *Returns if this actor is flagged as protected or not. '''Bool [[IsUnique - ActorBase|IsUnique]]()''' *Returns if this actor is flagged as unique. '''[[SetEssential - ActorBase|SetEssential]](Bool ''abEssential'')''' *Flags this actor as essential or not. An actor cannot both be protected and essential. '''[[SetInvulnerable - ActorBase|SetInvulnerable]](Bool ''abInvulnerable'')''' *Flags this actor as invulnerable or not. '''[[SetProtected - ActorBase|SetProtected]](Bool ''abProtected'')''' *Flags this actor as protected or not. An actor cannot both be protected and essential. '''[[SetOutfit - ActorBase|SetOutfit]](Outfit ''akOutfit'', Bool ''abSleepOutfit'')''' *Change the default or sleep outfit. Art will be loaded next time this actor is loaded.
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