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== Notes == * Delete is valid for unique actors only. Please waive from using it on respwning/leveled actors. It will destroy spawn points as you will not delete the spawned actor, but the leveled instance marker. Please use code similar to this to prevent respawn destruction. [[SetCriticalStage - Actor]] [http://forums.bethsoft.com/topic/1504156-quick-questions-quick-answers-thread-42/page-2#entry23706374 Source] :<syntaxhighlight lang="papyrus"> Victim.SetCriticalStage(Victim.CritStage_DisintegrateEnd) </syntaxhighlight> * Remember that Delete() only flags an object for deletion; the actual deletion takes place later. Per [http://www.afkmods.com/index.php?/topic/3781-the-critter-thread/page-2#entry149444 this USKP discussion], if a variable still points to the object, the object will remain temporarily persistent; the deletion won't occur until that variable is cleared (i.e. by setting it to None).
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