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== Events == :'''[[OnAnimationEvent - Form|OnAnimationEvent]](ObjectReference ''akSource'', String ''asEventName'')''' :*Received when one of animation events we are listening for is recieved. :'''[[OnAnimationEventUnregistered - Form|OnAnimationEventUnregistered]](ObjectReference ''akSource'', String ''asEventName'')''' :*Received when one of the animation events we are listening for has been automatically unregistered by the game due to the target animation graph unloading. :'''[[OnGainLOS - Form|OnGainLOS]](Actor ''akViewer'', ObjectReference ''akTarget'')''' :*Received when the viewer goes from not seeing the target to seeing the target - if this form is registered. :'''[[OnLostLOS - Form|OnLostLOS]](Actor ''akViewer'', ObjectReference ''akTarget'')''' :*Received when the viewer goes from seeing the target to not seeing the target - if this form is registered. :'''[[OnSleepStart - Form|OnSleepStart]](Float ''afSleepStartTime'', Float ''afDesiredSleepEndTime'')''' :*Received when the player goes to sleep. :'''[[OnSleepStop - Form|OnSleepStop]](Bool ''abInterrupted'')''' :*Received when the player wakes up or is interrupted in sleep. :'''[[OnTrackedStatsEvent - Form|OnTrackedStatsEvent]](String ''asStat'', Int ''aiStatValue'')''' :*Received when tracked stats are updated. :'''[[OnUpdate - Form|OnUpdate]]()''' :*Received at periodic intervals, if the form is registered. :'''[[OnUpdateGameTime - Form|OnUpdateGameTime]]()''' :*Received at periodic intervals of game time, if the form is registered.
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