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==Morality== If this Actor is the player's Follower, and the player orders them to commit a crime, Morality determines whether they will comply. {|border="1" cellpadding="5" cellspacing="0" |- ! style="background:#efefef;" | Type ! style="background:#efefef;" | Value ! style="background:#efefef;" | Description |- |Any Crime |0 |The Actor will commit any crime. |- |Violence Against Enemies |1 |The Actor will commit Property Crimes, and Violent Crimes when ordered to attack an enemy (only). Rarely used. |- |Property Crime Only |2 |The Actor will commit Property Crimes (theft, trespass), but never Violent Crimes. Rarely used. |- |No Crime |3 |The Actor will refuse to commit any crime. |- |}
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