Editing
ActorBase Script
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== Notes == * Any changes made to a leveled actor's leveled (or 'temporary') base will be lost when the actor re-levels. * Any changes made to a leveled actor's non-leveled (or editor) base will not show up on the actor until the actor re-levels. * Most SKSE "Set" functions performed on an ActorBase will not persist across gaming sessions. If you want a scripted change for a particular Actor to persist, you will need to implement the change via the [[OnPlayerLoadGame - Actor|OnPlayerLoadGame]]() event or a similar mechanism.
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