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==Run Havok Sim== <br> Toggles Havok physics, lighting, and vfx simulation in the Render window. Some notes and tips: * If you want the lighting and vfx simulations, but not the physics simulation (because you don't want objects to accidentally settle, etc.), use [[Update_Lighting_and_Effects|Update Lighting and Effects]] instead. * The physics simulation will only run on the objects that are currently selected; everything else will be frozen. * Objects marked 'Don't Havok Settle' on their reference will not be simulated. * Actors marked 'Starts Dead' will be simulated (ragdoll). ** If you Alt-Drag on a joint (such as a corpse's wrist), you can move that joint to fine-tune the position of the corpse. Note that the corpse will still re-settle in game, so you may not be able to achieve a very specific pose. <br> <br>
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