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Ammo
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Ammo is an object type that is used by bows and projectile-type weapons. All ammo is weightless. ==Ammo Dialog== *'''ID:''' Editor ID in the Creation Kit *'''Name:''' Display name in-game *'''Short name:''' Abbreviated name in the HUD where space is tight. *'''Value:''' Base value of the item at vendors *'''Damage:''' The amount of base damage done *'''Projectile:''' The [[Projectile|projectile]] associated with the ammo **Beam projectiles used for ammunition will appear to freeze and then persist for some time after being fired, even if they collide with an object or surface. **Cone projectiles seem to play the ammunition putdown sound for every surface and object they come into contact with, and do not appear to register hits when used as ammunition. *'''Ignores Normal Weapon Resistance:''' Not used. *'''Playable:''' Allows the player to use the item and see it in containers. *'''Pickup Sound:''' Sound played when picked up *'''Putdown Sound:''' Sound played when dropped *'''Description:''' Used to provide an "item card" description in the inventory. *'''Inventory Image:''' Not used. *'''Message Icon:''' Not used. *'''Model:''' The NIF file for the 3D object in the world. *'''Add Destruction Data:''' Not used. *'''Keywords:''' Keywords related to the object [[File:AmmoWindow.png]] {{languages|Ammo}} [[Category:Items]] [[Category:Object Classes]]
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