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CombatStyle Script
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[[Category:Scripting]] [[Category:Papyrus]] [[Category:Script Objects]] [[Category:SKSE]] '''Extends:''' [[Form Script]] Script for the manipulation of Combat Styles.(This Script Requires SKSE.) == Definition == <syntaxhighlight lang="papyrus"> ScriptName CombatStyle extends Form Hidden </syntaxhighlight> == Properties == None == Global Functions == None == Member Functions == None == SKSE Member Functions == :'''Float [[GetOffensiveMult - CombatStyle|GetOffensiveMult]]()''' :*Returns the Offensive multiplier for the Combat Style. :'''Float [[GetDefensiveMult - CombatStyle|GetDefensiveMult]]()''' :*Returns the Defensive multiplier for the Combat Style. :'''Float [[GetGroupOffensiveMult - CombatStyle|GetGroupOffensiveMult]]()''' :*Returns the group offensive multiplier. :'''Float [[GetAvoidThreatChance - CombatStyle|GetAvoidThreatChance]]()''' :*Returns the avoid threat chance of the Combat Style. :'''Float [[GetMeleeMult - CombatStyle|GetMeleeMult]]()''' :*Returns the melee multiplier of the Combat Style. :'''Float [[GetRangedMult - CombatStyle|GetRangedMult]]()''' :*Returns the range multiplier of the Combat Style. :'''Float [[GetMagicMult - CombatStyle|GetMagicMult]]()''' :*Returns the magic multiplier of the Combat Style. :'''Float [[GetShoutMult - CombatStyle|GetShoutMult]]()''' :*Returns the shout multiplier of the Combat Style. :'''Float [[GetStaffMult - CombatStyle|GetStaffMult]]()''' :*Returns the staff multiplier of the Combat Style. :'''Float [[GetUnarmedMult - CombatStyle|GetUnarmedMult]]()''' :*Returns the unarmed multiplier of the Combat Style. :'''[[SetOffensiveMult - CombatStyle|SetOffensiveMult]](Float ''mult'')''' :*Sets the offensive multiplier to the specified amount. :'''[[SetDefensiveMult - CombatStyle|SetDefensiveMult]](Float ''mult'')''' :*Sets the defensive multiplier to the specified amount. :'''[[SetGroupOffensiveMult - CombatStyle|SetGroupOffensiveMult]](Float ''mult'')''' :*Sets the group offensive multiplier to the specified amount. :'''[[SetAvoidThreatChance - CombatStyle|SetAvoidThreatChance]](Float ''chance'')''' :*Sets the avoid threat chance to the specified amount. :'''[[SetMeleeMult - CombatStyle|SetMeleeMult]](Float ''mult'')''' :*Sets the melee multiplier to the specified amount. :'''[[SetRangedMult - CombatStyle|SetRangedMult]](Float ''mult'')''' :*Sets the ranged multiplier to the specified amount. :'''[[SetMagicMult - CombatStyle|SetMagicMult]](Float ''mult'')''' :*Sets the magic multiplier to the specified amount. :'''[[SetShoutMult - CombatStyle|SetShoutMult]](Float ''mult'')''' :*Sets the shout multiplier to the specified amount. :'''[[SetStaffMult - CombatStyle|SetStaffMult]](Float ''mult'')''' :*Sets the staff multiplier to the specified amount. :'''[[SetUnarmedMult - CombatStyle|SetUnarmedMult]](Float ''mult'')''' :*Sets the unarmed multiplier to the specified amount. :'''Float [[GetMeleeAttackStaggeredMult - CombatStyle|GetMeleeAttackStaggeredMult]]()''' :*Returns the melee attack staggered multiplier of the Combat Style. :'''Float [[GetMeleePowerAttackStaggeredMult - CombatStyle|GetMeleePowerAttackStaggeredMult]]()''' :*Returns the melee power attack staggered multiplier of the Combat Style. :'''Float [[GetMeleePowerAttackBlockingMult - CombatStyle|GetMeleePowerAttackBlockingMult]]()''' :*Returns the melee power attack blocking multiplier of the Combat Style. :'''Float [[GetMeleeBashMult - CombatStyle|GetMeleeBashMult]]()''' :*Returns the melee bash multiplier of the Combat Style. :'''Float [[GetMeleeBashRecoiledMult - CombatStyle|GetMeleeBashRecoiledMult]]()''' :*Returns the melee bash recoiled multiplier of the Combat Style. :'''Float [[GetMeleeBashAttackMult - CombatStyle|GetMeleeBashAttackMult]]()''' :*Returns the melee bash attack multiplier of the Combat Style. :'''Float [[GetMeleeBashPowerAttackMult - CombatStyle|GetMeleeBashPowerAttackMult]]()''' :*Returns the melee bash power attack multiplier of the Combat Style. :'''Float [[GetMeleeSpecialAttackMult - CombatStyle|GetMeleeSpecialAttackMult]]()''' :*Returns the melee special attack multiplier of the Combat Style. :'''Bool [[GetAllowDualWielding - CombatStyle|GetAllowDualWielding]]()''' :*Returns if the combat style allows dual wielding. :'''[[SetMeleeAttackStaggeredMult - CombatStyle|SetMeleeAttackStaggeredMult]](Float ''mult'')''' :*Sets the melee attack staggered multiplier to the specified amount. :'''[[SetMeleePowerAttackStaggeredMult - CombatStyle|SetMeleePowerAttackStaggeredMult]](Float ''mult'')''' :*Sets the melee power attack staggered multiplier to the specified amount. :'''[[SetMeleePowerAttackBlockingMult - CombatStyle|SetMeleePowerAttackBlockingMult]](Float ''mult'')''' :*Sets the melee power attack blocking multiplier to the specified amount. :'''[[SetMeleeBashMult - CombatStyle|SetMeleeBashMult]](Float ''mult'')''' :*Sets the melee bash multiplier to the specified amount. :'''[[SetMeleeBashRecoiledMult - CombatStyle|SetMeleeBashRecoiledMult]](Float ''mult'')''' :*Sets the melee bash recoiled multiplier to the specified amount. :'''[[SetMeleeBashAttackMult - CombatStyle|SetMeleeBashAttackMult]](Float ''mult'')''' :*Sets the melee bash attack multiplier to the specified amount. :'''[[SetMeleeBashPowerAttackMult - CombatStyle|SetMeleeBashPowerAttackMult]](Float ''mult'')''' :*Sets the melee bash power attack multiplier to the specified amount. :'''[[SetMeleeSpecialAttackMult - CombatStyle|SetMeleeSpecialAttackMult]](Float ''mult'')''' :*Sets the melee special attack multiplier to the specified amount. :'''[[SetAllowDualWielding - CombatStyle|SetAllowDualWielding]](Bool ''allow'')''' :*Sets if dual wielding is allowed while in this combat style. :'''Float [[GetCloseRangeDuelingCircleMult - CombatStyle|GetCloseRangeDuelingCircleMult]]()''' :*Returns the close range dueling circle multiplier of the Combat Style. :'''Float [[GetCloseRangeDuelingFallbackMult - CombatStyle|GetCloseRangeDuelingFallbackMult]]()''' :*Returns the close range dueling fallback multiplier of the Combat Style. :'''Float [[GetCloseRangeFlankingFlankDistance - CombatStyle|GetCloseRangeFlankingFlankDistance]]()''' :*Returns the close range flanking flank distance of the Combat Style. :'''Float [[GetCloseRangeFlankingStalkTime - CombatStyle|GetCloseRangeFlankingStalkTime]]()''' :*Returns the close range flanking stalk time of the Combat Style. :'''[[SetCloseRangeDuelingCircleMult - CombatStyle|SetCloseRangeDuelingCircleMult]](Float ''mult'')''' :*Sets the close range dueling circle multiplier to the specified amount. :'''[[SetCloseRangeDuelingFallbackMult - CombatStyle|SetCloseRangeDuelingFallbackMult]](Float ''mult'')''' :*Sets the close range dueling fallback multiplier to the specified amount. :'''[[SetCloseRangeFlankingFlankDistance - CombatStyle|SetCloseRangeFlankingFlankDistance]](Float ''mult'')''' :*Sets the close range flanking flank distance to the specified amount. :'''[[SetCloseRangeFlankingStalkTime - CombatStyle|SetCloseRangeFlankingStalkTime]](Float ''mult'')''' :*Sets the close range flanking stalk time to the specified amount. :'''Float [[GetLongRangeStrafeMult - CombatStyle|GetLongRangeStrafeMult]]()''' :*Returns the long range strafe multiplier of the Combat Style. :'''[[SetLongRangeStrafeMult - CombatStyle|SetLongRangeStrafeMult]](Float ''mult'')''' :*Sets the long range strafe multiplier to the specified amount. :'''Float [[GetFlightHoverChance - CombatStyle|GetFlightHoverChance]]()''' :*Returns the flight hover chance of the Combat Style. :'''Float [[GetFlightDiveBombChance - CombatStyle|GetFlightDiveBombChance]]()''' :*Returns the flight dive bomb chance of the Combat Style. :'''Float [[GetFlightFlyingAttackChance - CombatStyle|GetFlightFlyingAttackChance]]()''' :*Returns the flight flying attack chance of the Combat Style. :'''[[SetFlightHoverChance - CombatStyle|SetFlightHoverChance]](Float ''chance'')''' :*Sets the flight hover chance to the specified amount. :'''[[SetFlightDiveBombChance - CombatStyle|SetFlightDiveBombChance]](Float ''chance'')''' :*Sets the flight dive bomb chance to the specified amount. :'''[[SetFlightFlyingAttackChance - CombatStyle|SetFlightFlyingAttackChance]](Float ''mult'')''' :*Sets the flight flying attack chance to the specified amount. == Events == None
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