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Interior Data
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==Interior Data Tab== * '''Name:''' Displayed name (used on load doors and local map) * '''Encounter Zone:''' Sets the [[Encounter Zone]] for this [[cell]]. * '''Water Environment Map:''' Used to specify the water environment map .dds file. If none selected, it uses a default map. * '''Selections:''' ** '''Owner NPC:''' Select an NPC who owns the cell. Anyone else will be considered trespassing unless the cell is flagged Public or all locked load doors have been unlocked by the owner. If an Owner NPC is specified, then Owner Faction field will gray out. ** '''Owner Faction:''' Select a [[Faction]] which owns the cell. Anyone not belonging to the faction (or not of the Required Rank) will be considered trespassing unless the cell is flagged Public or all locked load doors have been unlocked by a faction member. If an Owner Faction is specified, then Owner NPC field will gray out. ** '''Lock List:''' A [[formlist]] of NPCs that specifies the owners of the house. They can enter, leave, lock, and unlock it freely. ** '''Required Rank:''' If selected, this is the minimum faction rank required to access the cell. This field becomes available if something is specified in the Owner Faction field. * '''Flags:''' **'''Public Area:''' If checked, no one will ever be considered trespassing in the cell, but all objects in the cell still inherit the cell ownership and so cannot be freely taken. **'''Off Limits:''' If checked, anyone caught trespassing will immediately be considered committing a crime (instead of being warned as with normal trespassing behavior) **'''Can't Wait:''' If checked, waiting is disabled in this cell <br><br> [[image:jb_InteriorData01a.jpg]] <br><br> [[Category:Cells]]
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