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Inventory Tab
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The [[Actor]] [[Inventory Tab]] lists all of the [[Items]] that the actor is carrying or wearing by default. Note that additional items can be added in a variety of other ways (through [[AddItem_-_ObjectReference|Script]], [[Quest Aliases]], from the [[Traits Tab|Traits Tab's Death Item]], etc.), so this list may not be comprehensive. =Outfits= [[Outfit|Outfits]] are predetermined sets of items, such as a full suit of armor. In most cases, Actors will only wear armor that is in their outfit. * '''Default Outfit:''' This is the Actor's 'standard' outfit (clothes for townspeople, armor for guards, etc.). * '''Sleep Outfit:''' Not used. * '''Outfit Objects:''' A list of the items in the Actor's Default Outfit. This list cannot be changed (change the [[Outfit]] instead), but is here for reference. * '''Geared Up Weapons:''' Not used. =Inventory= * '''Inventory List:''' You can add items to the Actor's inventory by dragging them in from the Object Window, or by right-clicking, selecting new, and then choosing the item you want from the Object field. * For each object in this list, you can set: ** '''Object:''' The ID of the object. ** '''Count:''' The quantity of the object the Actor has. ** '''Health%:''' Not used. ** '''Owner/Faction:''' The Actor or Faction who owns the item and will consider it stealing if you take it. If left blank, this Actor owns the item by default. ** '''Global Variable:''' Not used. ** '''Required Rank:''' Not used. * '''Preview Calculated Result:''' Given a '''Preview Level''', calculates the contents of the Actor's inventory (resolving any leveled items) and shows you the resulting list. {{Languages}} [[Category:Actor]]
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