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Talk:AnimObject
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has anyone ever noticed the lighting or texturing on animated objects not being quite right? i cant figure it out, its like either there is a lighting pass or a texture pass on them. they are often slightly darker than similar materials within the scene and this really shows up in rooms with shadowcasters. the exact same .nif file if i place in the world or wear as an armor looks right 100% of the time, whereas the animated equip of the exact same nif will be dark. --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]])
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