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Talk:IsGuard
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This description seems to be out of date; there aren't any fields on [[Class]] that appear to confer guard status. Checking in the Creation Kit, it seems like one makes an ActorBase a guard by making it a member of the ''IsGuardFaction'', a [[Faction]] supplied to the engine as a default object. It's difficult to be 100% sure, though, because this condition doesn't actually check faction memberships; rather, actors have a run-time flag which indicates that they are guards, and I don't know where that flag is set. [[User:DavidJCobb|DavidJCobb]] ([[User talk:DavidJCobb|talk]]) 2021-02-20T18:54:44 (EST)
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