Revision history of "GetFriendHit"

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  • curprev 10:39, 20 April 202469.151.113.192 talk 468 bytes 0 Noticed I had a typo in my last change so I fixed minor grammar. undo Tag: Visual edit
  • curprev 10:38, 20 April 202469.151.113.192 talk 468 bytes +238 I added additional clarification that GetFriend hit is will trigger when the SUBJECT is hit not if the SUBJECT hits. You for sure could do some work to change it around with more conditions etc but by default when this condition is run on the Target the target will meet this condition once they are hit. This was not clear or stated in the wiki so I tested it in game quick as I needed to use this exact condition and then detailed how it worked. undo Tag: Visual edit
  • curprev 11:07, 21 November 2011imported>SJML Bot 230 bytes +230 Bot creating condition functions pages.