Category:SKSE Plugin Development

From the CreationKit Wiki
Revision as of 17:13, 10 December 2024 by Xieve (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The Skyrim Script Extender (SKSE) is a tool that enhances the capabilities of Papyrus scripts and adds additional functionality to the game, as well as allowing modders to create plugins to further extend Skyrim's scripting capacities. SKSE plugins take form as .DLL files that usually implement new functions into Papyrus, Creation Kit's scripting language. As you may guess, making an SKSE plugin is more difficult than using Papyrus, but you are free of many limitations that Papyrus has, and using C++ might improve performance dramatically where comparable.


If you're new to this, see Getting Started with SKSE Plugin Development for a setup guide. Check out the other pages in this category on how to achieve specific things via an SKSE plugin. This is intended to be a place where anyone can share solutions to specific problems they faced, so please, if you manage to do something, create a page!

See Also[edit | edit source]

Category:SKSE