Difference between revisions of "GetCombatTarget - Actor"

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imported>Rhavlovick
m (1 revision: Clobber re-import by Henning)
 
imported>Leonfenten
Line 22: Line 22:
   Debug.Trace("Bob is in combat with the player!")
   Debug.Trace("Bob is in combat with the player!")
endIf
endIf
; Below will only return a valid actor ID while your
; cursor is pointing directly on an actor
TargetRef = Game.GetPlayer().GetCombatTarget()
Debug.Trace("My target was " + TargetRef)
</source>
</source>


== See Also ==
== See Also ==
*[[Actor Script]]
*[[Actor Script]]

Revision as of 17:22, 19 April 2012

Member of: Actor Script

Obtains the actor this actor is currently in combat with.

Syntax

Actor Function GetCombatTarget() native

Parameters

None.

Return Value

The actor this actor is currently in combat with (if any).

Examples

; Print a message if Bob is in combat with the player
if (Bob.GetCombatTarget() == Game.GetPlayer())
  Debug.Trace("Bob is in combat with the player!")
endIf

; Below will only return a valid actor ID while your
; cursor is pointing directly on an actor
TargetRef = Game.GetPlayer().GetCombatTarget()
Debug.Trace("My target was " + TargetRef)

See Also