Difference between revisions of "GetDialogueTarget - Actor"
Jump to navigation
Jump to search
imported>Rhavlovick m (1 revision: Clobber re-import by Henning) |
(No difference)
|
Revision as of 15:26, 18 October 2011
Member of: Actor Script
Obtains the actor this actor is currently in dialogue with.
Syntax
Actor Function GetDialogueTarget() native
Parameters
None.
Return Value
The actor this actor is currently in dialogue with (if any).
Examples
; Print a message if Bob is in dialogue with the player
if (Bob.GetDialogueTarget() == Game.GetPlayer())
Debug.Trace("Bob is in dialogue with the player!")
endIf