Difference between revisions of "GetEquippedSpell - Actor"
Added example for "Other"
imported>Sagitarius22 m (→See Also) |
imported>Enter 77 (Added example for "Other") |
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Debug.Trace("Bob has fireball in his left hand") | Debug.Trace("Bob has fireball in his left hand") | ||
endIf | endIf | ||
</source> | |||
<br> | |||
<source lang="papyrus"> | |||
; Does Bob have a Greater Power equipped that takes up the Voice slot? | |||
if (Bob.GetEquippedSpell(2) == GreaterPowerProperty) | |||
Debug.Trace("Bob has a Greater Power equipped as a Shout") | |||
endIf | |||
</source> | |||
<br> | |||
<source lang="papyrus"> | |||
;To get the equipped spell that requires both hands: | |||
if (PlayerRef.GetEquippedSpell(0) && PlayerRef.GetEquippedSpell(1) == LightningStormProperty) | |||
Debug.Trace("Player has Thunderbolt in both hands.") | |||
endif | |||
</source> | </source> | ||