Difference between revisions of "GetIsID"
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Revision as of 12:08, 21 November 2011
Syntax:
GetIsID ObjectID
Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.
Example:
Begin Onequip Player ; One script for a whole set of armor if GetIsID mycuirass == 1 message "Cuirass equipped" elseif GetIsID myboots == 1 message "Boots equipped" elseif GetIsID mygauntlets == 1 message "Gauntlets equipped" elseif GetIsID mygreaves == 1 message "Greaves equipped" elseif GetIsID myhelmet == 1 message "Helmet equipped" else message "Shield equipped" endif end