Difference between revisions of "GetLightLevel - Actor"
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imported>GoldenShadow m (→Examples: typo fix) |
imported>Tox2ik |
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== Return Value == | == Return Value == | ||
The light level of the actor | The light level of the actor. The value may be anywhere between 0 and 150. | ||
== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Get Bob's light level | ; Get Bob's light level | ||
float | float fLightLevel = Bob.GetLightLevel() | ||
</source> | </source> | ||
== See Also == | == See Also == | ||
*[[Actor Script]] | *[[Actor Script]] |
Latest revision as of 17:52, 9 January 2013
Member of: Actor Script
Get the light level of the actor
Syntax[edit | edit source]
float Function GetLightLevel() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The light level of the actor. The value may be anywhere between 0 and 150.
Examples[edit | edit source]
; Get Bob's light level
float fLightLevel = Bob.GetLightLevel()