Difference between revisions of "GetNthEffectMagnitude - Enchantment"

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imported>PurpleLunchbox
 
imported>PurpleLunchbox
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== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">
int Function GetNthEffectMagnitude(int n) native
float Function GetNthEffectMagnitude(int n) native
</source>
</source>


Line 19: Line 19:
== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
int magnitude = enchantment.GetNthEffectMagnitude(0)
float magnitude = enchantment.GetNthEffectMagnitude(0)
Debug.Trace("Enchantments first effect has a magnitude of " + magnitude)
Debug.Trace("Enchantments first effect has a magnitude of " + magnitude)
</source>
</source>

Revision as of 03:11, 10 May 2012

SKSE Member of: Enchantment Script, Ingredient Script, Potion Script, and Spell Script

Returns the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

Syntax

float Function GetNthEffectMagnitude(int n) native

Parameters

  • n: The index of which effect magnitude will be returned.

Return Value

Returns the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell.

Examples

float magnitude = enchantment.GetNthEffectMagnitude(0)
Debug.Trace("Enchantments first effect has a magnitude of " + magnitude)

See Also