Difference between revisions of "GetPlayerControlsDisabled"
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==Examples== | ==Examples== | ||
GetPlayerControlsDisabled 1 0 0 0 0 0 0 0 0 0 | |||
Returns 1 if player's Movement is currently disabled. | |||
==Notes== | ==Notes== | ||
<ul> | |||
<li>Default (no parameters) is equivalent to: | |||
<pre>GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.</pre> | |||
The function returns true if ANY of the specified controls are currently disabled (see examples). | |||
</li> | |||
</ul> | |||
==See Also== | ==See Also== |
Revision as of 04:49, 13 April 2018
Description
GetPlayerControlsDisabled returns a list of values for the following:
- Movement
- Fighting
- POV Switch
- Looking
- Sneaking
- Menue
- Activate
- PlayerControls::bDisablePOVChange[Script]
- PlayerControls::bDisablePOVChange[Werewolf]
- PlayerControls::bActivationDisabled
- JournalMenu::bTabsDisabled
Syntax
GetPlayerControlsDisabled
Examples
GetPlayerControlsDisabled 1 0 0 0 0 0 0 0 0 0
Returns 1 if player's Movement is currently disabled.
Notes
- Default (no parameters) is equivalent to:
GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.
The function returns true if ANY of the specified controls are currently disabled (see examples).