Difference between revisions of "GetPlayerExperience - Game"

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imported>Lisselli
m (→‎Examples: I realized the functions required for this will only be called once in the function body, and have thus removed the now unneeded 4 variables and condense it down to just one.)
imported>Rasikko
m (→‎Examples: syntax and spacing)
 
(2 intermediate revisions by one other user not shown)
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<source lang="papyrus">
<source lang="papyrus">
Float Function GetExperienceRemaining()
Float Function GetExperienceRemaining()
; returns the amount of experience remaining for the current level.
    ; returns the amount of experience remaining for the current level.
RemainingEXP = Game.GetExperienceForLevel(Game.GetPlayer().GetLevel()) - Game.GetPlayerExperience()
    Return Game.GetExperienceForLevel(Game.GetPlayer().GetLevel()) - Game.GetPlayerExperience()
return RemainingEXP
EndFunction
EndFunction
</source>
</source>

Latest revision as of 05:56, 5 May 2018

SKSE Member of: Game Script

Returns the current amount of experience for the current level. (This function requires SKSE.)

Syntax[edit | edit source]

Float Function GetPlayerExperience()

Return Value[edit | edit source]

  • Returns the current amount of experience for the current level.

Examples[edit | edit source]

Float Function GetExperienceRemaining()
    ; returns the amount of experience remaining for the current level.
    Return Game.GetExperienceForLevel(Game.GetPlayer().GetLevel()) - Game.GetPlayerExperience()
EndFunction

See Also[edit | edit source]