Difference between revisions of "GetStaminaPercentage"
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* This function does not do exactly as is written on the tin. It returns 1.00 in all cases unless the target is completely drained of stamina, in which case it returns 0.00. | * This function does not do exactly as is written on the tin. It returns 1.00 in all cases unless the target is completely drained of stamina, in which case it returns 0.00. | ||
See [[GetActorValuePercentage - Actor]] for a working alternative. |
Revision as of 05:03, 3 December 2012
- This function does not do exactly as is written on the tin. It returns 1.00 in all cases unless the target is completely drained of stamina, in which case it returns 0.00.
See GetActorValuePercentage - Actor for a working alternative.