Difference between revisions of "GetStaminaPercentage"
Jump to navigation
Jump to search
imported>DavidJCobb (Reorganized the page. The broken functionality has been verified through disassembly.) |
imported>DavidJCobb (Took a second look; amending findings.) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum | This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum. Instead, it always returns 1.0. | ||
See the Papyrus function [[GetActorValuePercentage - Actor|GetActorValuePercentage - Actor]] for a working alternative. | See the Papyrus function [[GetActorValuePercentage - Actor|GetActorValuePercentage - Actor]] for a working alternative. | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] |
Latest revision as of 14:38, 23 July 2018
This condition function is broken. It is supposed to return the subject actor's current stamina as a percentage of the maximum. Instead, it always returns 1.0.
See the Papyrus function GetActorValuePercentage - Actor for a working alternative.