Difference between revisions of "IsTalking"
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imported>Henning |
imported>Catwheezle |
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== Syntax == | |||
<ActorRef>.IsTalking | <ActorRef>.IsTalking | ||
== Return Value == | |||
1 if the actor is currently talking. | |||
== Notes == | |||
*This appears to work only for dialogue, not for scenes. For these, [[IsScenePlaying]] and [[IsInScene]] may be more useful. | |||
== See Also == | |||
*[[IsGreetingPlayer]] | |||
*[[IsTalkingActivatorActor]] | |||
[[Category:Console Commands]] | [[Category:Console Commands]] | ||
[[Category:Console Commands]] | [[Category:Console Commands]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] |
Revision as of 19:53, 14 February 2012
Syntax
<ActorRef>.IsTalking
Return Value
1 if the actor is currently talking.
Notes
- This appears to work only for dialogue, not for scenes. For these, IsScenePlaying and IsInScene may be more useful.