Difference between revisions of "LandTexture"
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imported>DavidJCobb (added window image) |
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A [[LandTexture]] represents a texture that can be applied to terrain through the [[Landscape|Landscaping]] tool. | A [[LandTexture]] represents a texture that can be applied to terrain through the [[Landscape|Landscaping]] tool. | ||
Image uploads are currently broken, so a screenshot of the dialog box is available [https://imgur.com/spznqYD on Imgur]. | |||
==LandTexture Dialog== | ==LandTexture Dialog== |
Revision as of 10:39, 9 October 2021
A LandTexture represents a texture that can be applied to terrain through the Landscaping tool.
Image uploads are currently broken, so a screenshot of the dialog box is available on Imgur.
LandTexture Dialog
- ID: The Editor ID of the texture.
- Texture Set: A dropdown that allows you to select the texture (a TextureSet object).
- Havok Data: Allows you to set the object's Havok material type and properties.
- Texture Specular Exponent: Allows you to change the specularity. The default, 30, is usually fine.
- Potential Grass: A list of procedural Grass objects that may be generated by this terrain.