Difference between revisions of "Landscape"

305 bytes added ,  15:18, 14 August 2013
m
added a warning box for the effect that will occur when more than 6 different textures are applied to a single cell
imported>Mr6
imported>Flammenzunge
m (added a warning box for the effect that will occur when more than 6 different textures are applied to a single cell)
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**'''Max Opacity:''' Controls Strength of brush when painting texture.
**'''Max Opacity:''' Controls Strength of brush when painting texture.
**'''Applying Textures:''' Right click on the terrain to apply the selected texture. "Ctrl + Right-Click" in the render window to select a texture already applied to the heightmap.
**'''Applying Textures:''' Right click on the terrain to apply the selected texture. "Ctrl + Right-Click" in the render window to select a texture already applied to the heightmap.
{{WarningBox|'''You can only use 6 different textures in a cell!''' Any more texture will appear black on top of all others. To remove a texture, go into the Landscape editing window and press 'i' in the cell you want to remove the texture. Then you choose the texture you want to remove and press DEL.}}
*'''Vertex Color:''' Clicking the Edit Colors checkbox switches to Color Painting Mode. This allows painting of color tints on the heightmap vertices.
*'''Vertex Color:''' Clicking the Edit Colors checkbox switches to Color Painting Mode. This allows painting of color tints on the heightmap vertices.
**'''RGB:''' Manual entry of Left/Right-click Shading colors.
**'''RGB:''' Manual entry of Left/Right-click Shading colors.
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