Difference between revisions of "Lock"
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imported>Scornett (→Syntax) |
imported>Catwheezle (Added "see also" section items.) |
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==See Also== | ==See Also== | ||
[[GetLocked]] | *[[GetLocked]] console command. | ||
[[GetLockLevel]] | *[[GetLockLevel]] console command. | ||
[[Unlock]] | *[[Unlock]] console command. | ||
==Papyrus Version== | ==Papyrus Version== | ||
[[ | *[[Locking and Unlocking Doors]] tutorial. | ||
[[Lock - ObjectReference]] | *[[Lock - ObjectReference]] | ||
[[Category:Console Commands]] | [[Category:Console Commands]] |
Latest revision as of 00:12, 15 February 2012
Description[edit | edit source]
Lock changes the lock level of door or container.
- Lock or Lock 0 will lock it but NOT change the lock level.
- Lock 1-255 will lock it AND change the lock level. The values to use are:
- 1 = Novice
- 25 = Apprentice
- 50 = Adept
- 75 = Expert
- 100 = Master
- 255 = Requires Key
Syntax[edit | edit source]
[DoorRef.]Lock Level
Example[edit | edit source]
Door01.Lock 75 ;Locks the door, setting its lock level to Expert.
See Also[edit | edit source]
- GetLocked console command.
- GetLockLevel console command.
- Unlock console command.