Difference between revisions of "Message Script"

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imported>HawkFest
imported>Imp of the Perverse
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== Events ==
== Events ==
None
None
== Notes ==
*Message boxes have a 1023 character limit, any longer and Skyrim will crash to desktop when attempting to display the message. This limit is based on the number of characters entered into the editor, including numerical formatting characters and quest text substitution tags.


==See Also==
==See Also==
* [[Message]]
* [[Message]]
* [[Text Replacement]]
* [[Text Replacement]]

Revision as of 23:37, 26 February 2013


Extends: Form Script

Script for the manipulation of Message base objects.

Definition

ScriptName Message extends Form

Properties

None

Global Functions

Function ResetHelpMessage(string asEvent)

  • Resets the status of a help message input event, allowing a message to be displayed for that input event

Member Functions

int Function Show(float afArg1, float afArg2, float afArg3, float afArg4, float afArg5, float afArg6, float afArg7, float afArg8, float afArg9)

  • Shows this message on the screen, substituting in the appropriate numbers. If it's a message box, it waits til the user closes it and returns the button they hit.

Function ShowAsHelpMessage(string asEvent, float afDuration, float afInterval, aiMaxTimes)

  • Shows help message for a user action on screen.

Events

None

Notes

  • Message boxes have a 1023 character limit, any longer and Skyrim will crash to desktop when attempting to display the message. This limit is based on the number of characters entered into the editor, including numerical formatting characters and quest text substitution tags.

See Also