Difference between revisions of "OnObjectEquipped - Actor"

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imported>Chesko
(Note about event order precedence.)
imported>Jonwd7
m (Typo)
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== Parameters ==
== Parameters ==
*akBaseObject: The base object the actor just equipped.
*akBaseObject: The base object the actor just equipped.
*akReference: The reference that the actor just equipped - if the reference is persistant. Otherwise, None.
*akReference: The reference that the actor just equipped - if the reference is persistent. Otherwise, None.


== Examples ==
== Examples ==

Revision as of 02:21, 3 September 2012

Member of: Actor Script

Event called when the actor equips an object.

Syntax

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)

Parameters

  • akBaseObject: The base object the actor just equipped.
  • akReference: The reference that the actor just equipped - if the reference is persistent. Otherwise, None.

Examples

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Weapon
    Debug.Trace("This actor just equipped a weapon!")
  endIf
endEvent

Notes

See Also