Difference between revisions of "OnObjectEquipped - Actor"

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== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="text">
Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
   if akBaseObject as Weapon
   if akBaseObject as Weapon

Revision as of 23:56, 15 September 2013

Member of: Actor Script

Event called when the actor equips an object.

Syntax

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)

Parameters

  • akBaseObject: The base object the actor just equipped.
  • akReference: The reference that the actor just equipped - if the reference is persistent. Otherwise, None.

Examples

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Weapon
    Debug.Trace("This actor just equipped a weapon!")
  endIf
endEvent

Notes

See Also