Difference between revisions of "OnUnequipped - ObjectReference"
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imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus Category:Events '''Member of:''' ObjectReference Script Event called when the object reference has been unequipped by an acto…') |
imported>Tunaisafish (→Notes) |
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== Notes == | == Notes == | ||
When an object is unequipped it may still be inside a container, which means that you cannot call | When an object is unequipped it may still be inside a container, which means that you cannot call Member Functions on it. | ||
== Examples == | == Examples == |
Latest revision as of 06:25, 25 March 2012
Member of: ObjectReference Script
Event called when the object reference has been unequipped by an actor.
Syntax[edit | edit source]
Event OnUnequipped(Actor akActor)
Parameters[edit | edit source]
- akActor: The actor that unequipped this object.
Notes[edit | edit source]
When an object is unequipped it may still be inside a container, which means that you cannot call Member Functions on it.
Examples[edit | edit source]
Event OnUnequipped(Actor akActor)
if akActor == Game.GetPlayer()
Debug.Trace("We were unequipped from the player!")
endIf
endEvent