Difference between revisions of "Quest Alias Tab"

60 bytes added ,  08:22, 10 August 2017
m
→‎Fill Type:: victim and/or killer can also fill an alias via External Alias.
imported>Bug64
m (Added a link to the condition functions)
imported>Lisselli
m (→‎Fill Type:: victim and/or killer can also fill an alias via External Alias.)
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;Location Alias Reference: Pick a Location Alias from this quest (must be higher in the list than this alias), and pick a [[Location Ref Type]]. When the quest starts, the Story Manager will attempt to find a matching loc ref type from that location to fill this alias.
;Location Alias Reference: Pick a Location Alias from this quest (must be higher in the list than this alias), and pick a [[Location Ref Type]]. When the quest starts, the Story Manager will attempt to find a matching loc ref type from that location to fill this alias.
;External Alias Reference: Select another Quest, and then a Reference Alias from that quest. When this quest starts, it will fill this alias with whatever is currently in the selected alias.  
;External Alias Reference: Select another Quest, and then a Reference Alias from that quest. When this quest starts, it will fill this alias with whatever is currently in the selected alias.  
**An alias from a Kill Actor Event can fill this reference.
{{WarningBox|If the selected quest isn't running, or the selected alias is empty, or if the alias reference is inside a container, this alias will fail to fill.}}
{{WarningBox|If the selected quest isn't running, or the selected alias is empty, or if the alias reference is inside a container, this alias will fail to fill.}}
;Create Reference to Object: When the quest starts, a reference will be created using the selected base object. The new reference can either be placed at the same location as another Reference Alias (usually a marker), or in the inventory of another Reference Alias (which must be a container of some kind).
;Create Reference to Object: When the quest starts, a reference will be created using the selected base object. The new reference can either be placed at the same location as another Reference Alias (usually a marker), or in the inventory of another Reference Alias (which must be a container of some kind).
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