Difference between revisions of "RegisterForSingleUpdate - Form"
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imported>JustinOther m (→Examples: Floatified parameter) |
imported>RJC (→See Also: + related) |
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*[[Alias Script]] | *[[Alias Script]] | ||
*[[Form Script]] | *[[Form Script]] | ||
*[[RegisterForSingleUpdateGameTime - Form]] | |||
*[[RegisterForUpdate - Form]] | *[[RegisterForUpdate - Form]] | ||
*[[UnregisterForUpdate - Form]] | *[[UnregisterForUpdate - Form]] | ||
*[[OnUpdate - Form]] | *[[OnUpdate - Form]] |
Revision as of 19:28, 21 November 2012
Member of: ActiveMagicEffect Script, Alias Script, and Form Script
Registers this form/alias/magic effect for a single update event. Which also means you don't need to call UnregisterForUpdate() unless you want to cancel the update early. Only the specific form, alias, or magic effect that registered will get the event - it will not be relayed to attached aliases or magic effects.
Syntax
Function RegisterForSingleUpdate(float afInterval) native
Parameters
- afInterval: In how much time (in seconds, ignoring menu-mode time) the OnUpdate() should be triggered
Return Value
None
Examples
; Register for a single update in 30.0 seconds - does not count menu-mode time.
RegisterForSingleUpdate(30.0)
Notes
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.
- Subsequent calls to ResisterForSingleUpdate will override previous ones - i.e. calling it back to back will result in the second registered update occurring, but not the first. It will not interfere with updates started by RegisterForUpdate however.