Difference between revisions of "SetActorValue - Actor"

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imported>JustinOther
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imported>Selyb
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Nancy.SetAV("Health", 20.0)
Nancy.SetAV("Health", 20.0)
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== Notes ==
*While GetActorValue returns the current value, SetActorValue sets the base value. To modify the current value, use [[DamageActorValue - Actor]], [[RestoreActorValue - Actor]], [[ModActorValue - Actor]], or [[ForceActorValue - Actor]].


== See Also ==
== See Also ==

Revision as of 03:11, 6 February 2013

Member of: Actor Script

Sets the base value specified actor value on the actor to the passed-in value. Any modifiers are left intact.

Syntax

Function SetActorValue(string asValueName, float afValue) native
Function SetAV(string asValueName, float afValue)

Parameters

  • asValueName: The name of the actor value to set the value of. Actor Value List
  • afValue: What value to set the actor value to.

Return Value

None.

Examples

; Set the player's health actor value to 50
Game.GetPlayer().SetActorValue("health", 50.0)


; Set Nancy's current health actor value
Nancy.SetAV("Health", 20.0)

Notes

See Also