Difference between revisions of "SetAnimationVariableFloat - ObjectReference"
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imported>Jlundin |
imported>MoopusMaximus |
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Line 21: | Line 21: | ||
SetAnimationVariableFloat("Speed", 100.0) | SetAnimationVariableFloat("Speed", 100.0) | ||
</source> | </source> | ||
== Notes == | |||
*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | |||
== See Also == | == See Also == |
Revision as of 16:56, 20 March 2012
Member of: ObjectReference Script
Sets the value of a variable on the reference's animation graph - Float version.
Syntax
Function SetAnimationVariableFloat(string asVariableName, float afNewValue) native
Parameters
- asVariableName: The name of the variable to read from the graph
- afNewValue: The new variable value
Return Value
Examples
; Force actor to move at 100 units/s
SetAnimationVariableFloat("Speed", 100.0)
Notes
- A full list of variables can be found here.