Difference between revisions of "SetClass - ActorBase"

287 bytes added ,  14:17, 27 November 2013
Added note that the class change will not persist across gaming sessions.
imported>Sagitarius22
(Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' ActorBase Script Set the class of this actor. (This function requires SKSE) == Syntax...")
 
imported>DreamKing
(Added note that the class change will not persist across gaming sessions.)
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== Notes ==
== Notes ==
*This is a function performed on an ActorBase, meaning all Actors derived from this will have this class.
*This is a function performed on an ActorBase, meaning all Actors derived from this will have this class.
*Like most SKSE functions performed on an ActorBase, the change will not persist across gaming sessions. If you want a class change for an Actor to persist, you will need to implement the class change via the [[OnPlayerLoadGame - Actor|OnPlayerLoadGame()]] event or a similar mechanism.




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