Difference between revisions of "SetDontMove - Actor"
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imported>JLundin (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Actor Script Flags this actor as "don't move" or not. == Syntax == <source lang="papyrus"> Function SetDontM...") |
imported>JustinOther m (Affixed version requirement) |
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[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Papyrus]] | [[Category:Papyrus]] | ||
'''Member of:''' [[Actor Script]] | '''Member of:''' [[Actor Script]] ''(Requires 1.8)'' | ||
Flags this actor as "don't move" or not. | Flags this actor as "don't move" or not. |
Revision as of 23:13, 5 November 2012
Member of: Actor Script (Requires 1.8)
Flags this actor as "don't move" or not.
Syntax
Function SetDontMove(bool abDontMove = true) native
Parameters
- abDontMove: Set to limit the actors movement. Don't let this actor be pushed around by another actor.
- Default: True
Return Value
None.
Examples
; Set dragon to stay put and not be pushed around.
Dragon.SetDontMove()
; Clear dragons's "don't move" status
Dragon.SetDontMove(false)