Difference between revisions of "SetOpen - ObjectReference"

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imported>Jlundin
 
imported>Rasikko
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JailDoor.SetOpen(false)
JailDoor.SetOpen(false)
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== Notes ==
* In addition to opening a door, it will also remove any lock level that is placed on it.


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
*[[GetOpenState - ObjectReference]]
*[[GetOpenState - ObjectReference]]

Revision as of 05:27, 26 May 2021

Member of: ObjectReference Script

Opens or closes this object.

Syntax

Function SetOpen(bool abOpen = true) native

Parameters

  • abOpen: Whether to open or close this object
    • Default: True

Return Value

None

Examples

; Opens this door
JailDoor.SetOpen()


; Closes this door
JailDoor.SetOpen(false)

Notes

  • In addition to opening a door, it will also remove any lock level that is placed on it.

See Also