Difference between revisions of "User:Rasikko"
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return (((CurrentGameTime as Int) % 7) + ((CurrentGameTime - CurrentGameTime as int) * 24)) as Float | return (((CurrentGameTime as Int) % 7) + ((CurrentGameTime - CurrentGameTime as int) * 24)) as Float | ||
EndFunction | EndFunction | ||
</source> | |||
<br/ > | |||
To gt the total minutes passed since the game started, you do the following:<br> | |||
<source lang="papyrus"> | |||
Game.GetRealHoursPassed() * 60 | |||
</source> | </source> |
Revision as of 11:46, 27 November 2017
I've been modding my games since TES 3.
Time Functions
Various functions for calculating time in skyrim. Most use GetCurrentGameTime - Utility as it returns the total game days passed. Making it easier for conversions.
This simple function converts days passed into hours passed.
Float Function GetGameHoursPassed()
; Converts the game days passed to game time hours.
return Utility.GetCurrentGameTime() * 24
EndFunction
This function takes the game days passed and converts them into minutes passed.
Float Function GetGameMinutesPassed()
; Converts the game days passed to game minutes passed.
return Utility.GetCurrentGameTime() * 24 * 60
EndFunction
This function does a few mathematical steps before arriving to the result:
1. The days passed is turned into a whole number and divided by 7 with the remainder being the day of the week.
2. The days passed is turned into a fraction of a day and then converted into the hours passed since that day started.
3. Result from Step 2 is added to the result of Step 1.
Float Function GetGameHoursPassedForWeek()
; returns the total hours passed for the current week.
; Get the current time(it's actually how many game days have passed).
Float CurrentGameTime = Utility.GetCurrentGameTime()
; Get hours passed since sundas.
return (((CurrentGameTime as Int) % 7) + ((CurrentGameTime - CurrentGameTime as int) * 24)) as Float
EndFunction
To gt the total minutes passed since the game started, you do the following:
Game.GetRealHoursPassed() * 60