Difference between revisions of "Start - Quest"
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imported>Scornett m (Reverted edits by Scornett-Bot (talk) to last revision by Jlundin) |
imported>Egocarib (note about menu mode) |
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MainQuestProperty.Start() | MainQuestProperty.Start() | ||
</source> | </source> | ||
== Notes == | |||
*Quests started with this command while the game is in menu mode will not initialize until the menu has been exited. | |||
== See Also == | == See Also == |
Revision as of 14:35, 27 December 2013
Member of: Quest Script
Starts this quest. Is latent and will not return until the quest is actually started (and any start-up stage fragments run).
Syntax
bool Function Start() native
Parameters
None.
Return Value
True if the quest was successfully started.
Examples
; Starts the main quest
MainQuestProperty.Start()
Notes
- Quests started with this command while the game is in menu mode will not initialize until the menu has been exited.