Difference between revisions of "StopStackProfiling - Debug"

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imported>Rhavlovick
m (1 revision: Clobber re-import by Henning)
 
imported>JLundin
 
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[[Category:Scripting]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:Papyrus]]
[[Category:Non-delayed Native Function]]
'''Member of:''' [[Debug Script]]
'''Member of:''' [[Debug Script]]



Latest revision as of 08:09, 12 September 2012

Member of: Debug Script

Stops profiling a single Papyrus stack. The profile files are stored in "<game folder>/Logs/Script/Profiling". This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc). If the stack is not currently profiled nothing will change.

Syntax[edit | edit source]

Function StopStackProfiling() native global

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Lots of slow script here
; Stops profiling this current stack
Debug.StopStackProfiling()

Notes[edit | edit source]

Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1. Consoles will never profile in release final builds.

See Also[edit | edit source]