Difference between revisions of "TryToKill - ReferenceAlias"

From the CreationKit Wiki
Jump to navigation Jump to search
imported>Jlundin
(No difference)

Revision as of 13:46, 26 October 2011

Member of: ReferenceAlias Script

This is a convenient way to kill an actor in an alias without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call Kill() on them without having to test for an actor being present first.

Syntax

bool Function TryToKill()

Parameters

None

Return Value

True if the actor was killed, false if no actor was there to be killed

Examples

; Try to kill the bandit
if BanditAlias.TryToKill()
  Debug.Trace("Bandit killed!")
else
  Debug.Trace("No banded to kill...")
endIf

See Also