Difference between revisions of "UnlockDoors (Procedure)"
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imported>Catwheezle (Added "see also" section items and notes.) |
imported>Catwheezle m (Another lock/unlock cut-n-paste bug :)) |
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{{Procedures | {{Procedures | ||
|Name=LockDoors | |Name=LockDoors | ||
|Description=Actor will | |Description=Actor will unlock doors he owns at location. (Happens "magically" - actor will not path to doors) | ||
|Completes=When doors are | |Completes=When doors are unlocked. | ||
|Param1=Location | |Param1=Location | ||
|Type1=Location | |Type1=Location | ||
|Desc1=Location in which doors will | |Desc1=Location in which doors will unlock. | ||
|Notes= | |Notes= |
Latest revision as of 01:47, 20 May 2012
Behavior
Description:
Actor will unlock doors he owns at location. (Happens "magically" - actor will not path to doors)
The procedure completes:
When doors are unlocked.
Parameters
- Location (Location): Location in which doors will unlock.
Notes
- See also Locking and Unlocking Doors for how NPCs handle this automatically.
See Also
- Locking and Unlocking Doors tutorial.
- GetLockLevel - ObjectReference
- IsLocked - ObjectReference
- Lock - ObjectReference
- LockDoors (Procedure)
- SetLockLevel - ObjectReference
- UnlockOwnedDoorsInCell - Actor
- GetLocked console command.
- GetLockLevel console command.
- Lock console command.
- Unlock console command.