Difference between revisions of "Talk:Bethesda Tutorial Lights and FX"

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imported>Electrosheep
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Not sure if that has anything to do with the problem, but there it is for what it's worth
Not sure if that has anything to do with the problem, but there it is for what it's worth
EDIT AGAIN:
Well, it appears as though the lights are working properly now, but the light button is not depressed...

Revision as of 17:37, 20 February 2012

My shadow lights markers are red-colored, only showing the horizontal loop around them, and the lights themselves don't show up in the lighting preview.

I was trying to adjust the brightness using the ctrl+alt+s key combo, which caused the marker to flicker between normal appearance and the red described above. Also, any new shadow lights I attempt to put into the cell turn red instantly.

Any idea what causes this? And how to not make it happen again?

You can only have four shadow lights active at one time. If you have more than four, they will turn red and stop functioning. -Bwillb 01:32, 13 February 2012 (EST)

Tutorial needs expanding

In WorldObjects > Light there are hundreds on lights listed. As a beginner, you really don't know where to start and which lights to use. Lighting is important, so I feel this tutorial needs more than just the basic light types and where they are found in the object window. --Syneris 20:10, 11 February 2012 (EST)

Toggle Lights?

When I toggle the lights on/off, the room goes from being uniformly completely lit

Lit.jpg

to uniformly completely unlit

Unlit.jpg.

Any ideas why?


EDIT: I just realized that changing "Bright Light Color" in Preferences>Render Window to black makes the room uniformly blacker than Chris Farley's belt in Beverly Hill's Ninja.

Black.jpg

Not sure if that has anything to do with the problem, but there it is for what it's worth


EDIT AGAIN: Well, it appears as though the lights are working properly now, but the light button is not depressed...