Difference between revisions of "Talk:GetItemHealthPercent"

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imported>Lofgren
(Created page with "===Not Obsolete=== This function seems to work just fine. It must be run on an object, not a form. ~~~~")
 
imported>DavidJCobb
(disassembly)
 
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===Not Obsolete===
== Not Obsolete ==
This function seems to work just fine. It must be run on an object, not a form. [[User:Lofgren|Lofgren]] ([[User talk:Lofgren|talk]]) 2015-10-09T14:13:30 (EDT)
This function seems to work just fine. It must be run on an object, not a form. [[User:Lofgren|Lofgren]] ([[User talk:Lofgren|talk]]) 2015-10-09T14:13:30 (EDT)
== Disassembly ==
This function checks the ExtraHealth data on an ObjectReference and returns its internal value, clamping the value to a maximum of 1.0. I don't know if ExtraHealth is used by destructible objects. I do know that items use it to keep track of their tempering, and that in Oblivion, they used it to keep track of their condition. [[User:DavidJCobb|DavidJCobb]] ([[User talk:DavidJCobb|talk]]) 2021-02-22T03:51:34 (EST)

Latest revision as of 03:51, 22 February 2021

Not Obsolete[edit source]

This function seems to work just fine. It must be run on an object, not a form. Lofgren (talk) 2015-10-09T14:13:30 (EDT)

Disassembly[edit source]

This function checks the ExtraHealth data on an ObjectReference and returns its internal value, clamping the value to a maximum of 1.0. I don't know if ExtraHealth is used by destructible objects. I do know that items use it to keep track of their tempering, and that in Oblivion, they used it to keep track of their condition. DavidJCobb (talk) 2021-02-22T03:51:34 (EST)