Difference between revisions of "Talk:Perk"
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imported>Syneris (→Take Precedence?: new section) |
imported>Mitchalek (priority is used globaly not just for one perk) |
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"Priority: Used to control order of operations when two perk entries affect the same value. Perks with a higher priority take precedence." Does this mean lower priority entries do not occur or that higher priority entries occur/modify values and then the lower priority occurs/modifies and so on? Also, does same value refer to the same entry point or must the function (multiply, add, set) need to be the same as well? --[[User:Syneris|Syneris]] 00:29, 12 February 2012 (EST) | "Priority: Used to control order of operations when two perk entries affect the same value. Perks with a higher priority take precedence." Does this mean lower priority entries do not occur or that higher priority entries occur/modify values and then the lower priority occurs/modifies and so on? Also, does same value refer to the same entry point or must the function (multiply, add, set) need to be the same as well? --[[User:Syneris|Syneris]] 00:29, 12 February 2012 (EST) | ||
:Priority seems to work on global level and not just on perk in question. For example only one "Apply Combat Hit Spell" entry point can work at one time - you can't apply two spells at same time in one hit and thats where priority must be used. Check Limbsplitter perk and you will see that priorities are given from 3 to 10 leaving priorities from 0 to 2 to be used by other perks like Warmaster (lower priority will always take precedence). I don't know for which entry points priority must be used, it need to be tested. |
Revision as of 07:37, 12 February 2012
Perhaps some information on making a new perk tree could be added here - if that's possible.--Roarian 07:32, 10 February 2012 (EST)
Take Precedence?
"Priority: Used to control order of operations when two perk entries affect the same value. Perks with a higher priority take precedence." Does this mean lower priority entries do not occur or that higher priority entries occur/modify values and then the lower priority occurs/modifies and so on? Also, does same value refer to the same entry point or must the function (multiply, add, set) need to be the same as well? --Syneris 00:29, 12 February 2012 (EST)
- Priority seems to work on global level and not just on perk in question. For example only one "Apply Combat Hit Spell" entry point can work at one time - you can't apply two spells at same time in one hit and thats where priority must be used. Check Limbsplitter perk and you will see that priorities are given from 3 to 10 leaving priorities from 0 to 2 to be used by other perks like Warmaster (lower priority will always take precedence). I don't know for which entry points priority must be used, it need to be tested.