Difference between revisions of "Talk:Perk Entry Point"

622 bytes added ,  06:39, 30 April 2015
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imported>Terra Nova2
imported>Arocide
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*Apply Combat Hit Spell
*Apply Combat Hit Spell
::Maybe I'm doing it wrong, but a script attached to the associated magic effect doesn't seem to fire when used with this perk entry.--[[User:Terra Nova2|Terra Nova2]] ([[User talk:Terra Nova2|talk]]) 2015-02-22T12:31:11 (EST)
::Maybe I'm doing it wrong, but a script attached to the associated magic effect doesn't seem to fire when used with this perk entry.--[[User:Terra Nova2|Terra Nova2]] ([[User talk:Terra Nova2|talk]]) 2015-02-22T12:31:11 (EST)
:::I noticed that as well I am not sure why it does that, so unless we are both doing it wrong I think it maybe a bug. --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)
::It appears to work with Archery however it works in a weird way. In my testing the Spell is instantly applied to the combat target when an arrow is shot rather then when an arrow hits. This can depending on the effect cause an arrow to miss entirely when it should would have hit (e.g Paralysis, Slow Effects or Applying Impulse Force). --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)
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